Introuduction

Hello , I am an ex Scientologist , this blog is primarily about that but I may address other topics as the mood hits me to . I was in Scientology for 25 years and spent about 10,000 hours using the indoctrination and thought reform method "study tech " . I also spent time on staff and met hundreds of Scientologists and did hundreds of the cult practices . Many were the "ethics cycles and OW writeups " that really are an attempt to suppress or remove a person's identity and replace it with a mental pseudo clone of Ron Hubbard . To make a fanatical slave for the cult .

I looked outside the cult for answers in about January 2014 and left the cult in about March of 2014 . While in about 99% of members have no idea of the truth .

We are told we are in a mental therapy or spiritual enhancement or religion or science for helping people unlock potential . Or any of several other fronts that all pretend kind and humanitarian goals .

The truth is Scientology is a terrorist mind control cult and this blog is my attempt to understand and expose that . And try to state as clearly as possible the tools that I have found helpful in dealing with this .

Friday, August 9, 2019

The Scientology Tone Scale as Ron Hubbard's Game

Science of Survival has the tone scale as its central theme.

Let's LOOK at what Hubbard said about the tone scale. Here are several quotes from Hubbard

Philadelphia Doctorate Course lecture tape numbered 39 The games maker tape 1952

"The MEST universe would have you believe this is the only game there is anyplace in the whole of anything. That’s not true! Not even vaguely true."

"Games are going on with all kinds of rules, terrific interest levels and so forth. All right, I’m going to read off for you this paper just so we’ve got it on the tape. How many minutes we got? – five minutes. That’s plenty."

"Now we get The rules of games are as follows: Limitations on self and others, obedience to rules, unconsciousness of rules to add reality – we pretend the rules are real."

"ARC with others to play. Pain as a penalty which will be obeyed – you have to have a penalty that will be obeyed. Otherwise, nobody will stick with the rules."

"Agreement to rules and penalties is necessary to continue a game. And boy, are they!
Deterioration of a game until no game – cycle of action shows you the whole game is an object with no action."

"You know, the… the… the wienie finally becomes everything there is, and there is no action even to get the wienie."

"Work is admission of inability to play – if you have to work, you can’t play, obvious. They really yap about that here."

"A game of complexity and levels – the Tone Scale is such a game. It’s just a map of MEST universe games."

"Peculiarity or liability of a maker of game, people attempting to play the game of Maker of Games– it’s a game itself. Your big capitalista or commissar will do that."

"The game called Maker of Games results in No Game. And the game called Unmaking Games results in a game. 8008.“

"There’s a game called freedom, which is what you’re playing right at this minute.
And Games contain trickery and misdirection to win – your 180 degree vector of Have and Agree."

"The prize of winning is making a new game– what do you know? Or permitting a new game to be made or making it possible for a new game to be played. Those are all prizes, and that’s all the prizes there are. "

"The necessity – oh, of course, there’s these gimmicks, these wienies and so forth. But everybody just knows that they’re spurious as hell. Uh… The necessity to have a new game coded before one ends the old game.“ Otherwise, everyone becomes a maker of games with no game."

"Now, The value of pieces. Ownership of pieces may be also the ownership of players. And the difference between players and pieces, and the difficulty of pieces becoming players“

"boy, when a piece becomes a player, there’s really a hell of an upset in the game; it’ll just blow. Oh, the quarterback walks out of the football game and all of a sudden starts to run the whole football game, and nobody can tell him No. That football game’s dead."

"Now… so you’ve got to hide the rules from the pieces, otherwise this is going to happen."

"Now the caste system of game consist of this: The Maker of Games, he has no rules, he runs by no rules."

"The player of the games, rules known but he obeys them. And the assistant players merely obey the players. And the pieces obey rules as dictated by players, but they don’t know the rules.“

"And then, what do you know. There’s broken pieces, and they aren’t even in the game, but they’re still in the game."

"And they’re in a terrible maybe: Am I in the game or am I not in the game? Now, How to make a piece. This is how to make a piece: First, deny there is a game. Second, hide the rules from them. Three, give them all penalties and no wins. Four, remove all goals–. Enforce them… their playing. Inhibit their enjoying. Make them look like but forbid their being like players“

"– look like God but uh… you can’t be God."

"To make a piece continue to be a piece, permit it to associate only with pieces and deny the existence of players.“

"Never let the pieces find out that there are players. Now out of these you’re going to get games."

"Now here’s a process that has to do with the making of games, and all this process adds up to, is you just address to those factors which I just gave you, oh, run and change postulates and any creative process that you can think of and shift postulates around, you get a whole process."

"But remember, that up at the top of it there is a big postulate, There must be a game.
Therefore if you want to regain the Spirit of Play, people have got to unmake postulates they’ve made all along, saying, There mustn’t be a game. There mustn’t be a game. It can’t be a game. Don’t play with me. I mustn’t be played with. Life is serious. This isn’t a game. We’re playing for keeps. I’ll never get out of this,“

"and so forth. In other words, the postulates which they’ve made to convince themselves that these are the rules and the only rules that can be played, and these that I’ve just read off to you.
I’m going to have this typed and you can figure it out more or less as you want to. I could, of course, give you even further rundown on this, if you wanted me to, but it takes… takes a little while to do so. It’s actually the backbone of what we are doing. But let’s take a break." (TAPE ENDS) PDC tape 39 The games maker Ron Hubbard

Let's really look at what Hubbard told us. (Words bolded by me for emphasis)

"A game of complexity and levels – the Tone Scale is such a game. It’s just a map of MEST universe games."PDC tape 39 The games maker Ron Hubbard

Hubbard told us THE TONE SCALE IS SUCH A GAME.

"There’s a game called freedom, which is what you’re playing right at this minute.
And Games contain trickery and misdirection to win – your 180 degree vector of Have and Agree."PDC tape 39 The games maker Ron Hubbard

Hubbard told us several things here, all important.

Hubbard told us THERE'S A GAME CALLED FREEDOM, WHICH IS WHAT YOU ARE PLAYING RIGHT AT THIS MINUTE.

Hubbard told us GAMES CONTAIN TRICKERY AND MISDIRECTION TO WIN - YOUR 180 DEGREE VECTOR OF HAVE AND AGREE.

"Now, How to make a piece. This is how to make a piece: First, deny there is a game. Second, hide the rules from them. Three, give them all penalties and no wins. Four, remove all goals"

"Enforce them… their playing. Inhibit their enjoying. Make them look like but forbid their being like players“

"– look like God but uh… you can’t be God."

"To make a piece continue to be a piece, permit it to associate only with pieces and deny the existence of players.“

"Never let the pieces find out that there are players. Now out of these you’re going to get games."

"It’s actually the backbone of what we are doing. "

Hubbard told us FIRST, DENY THERE IS A GAME.

Hubbard told us SECOND, HIDE THE RULES FROM THEM.

Hubbard told us THREE, GIVE THEM ALL PENALTIES AND NO WINS.

Hubbard told us FOUR, REMOVE ALL GOALS.

Hubbard told us ENFORCE THEM...THEIR PLAYING.

Hubbard told us INHIBIT THEIR ENJOYING.

Hubbard told us MAKE THEM LOOK LIKE BUT FORBID THEIR BEING LIKE PLAYERS.

Hubbard told us LOOK LIKE GOD BUT UH...YOU CAN'T BE GOD.

Hubbard told us TO MAKE A PIECE CONTINUE TO BE A PIECE, PERMIT IT ONLY TO ASSOCIATE WITH PIECES AND DENY THE EXISTENCE OF PLAYERS.

Hubbard told us NEVER LET THE PIECES FIND OUT THERE ARE PLAYERS.

Hubbard told us IT'S ACTUALLY THE BACKBONE OF WHAT WE ARE DOING.

Scientology is now the game that has David Miscavige as the player.

Ron Hubbard was the games maker.

Here Hubbard laid it out - HIS game is built on TRICKERY and MISDIRECTION. He lied to people to put them into his caste system of pieces and broken pieces. He acted like God but knew he couldn't openly claim to be God because people who come right out and say that they literally are God aren't accepted or even worse are accepted as believing it without it being true.

Hubbard made many of his intentions clear here. He wanted to change the goals of people and to use processes (Scientology auditing) to do this.

Scientology has the records of this but we don't normally ever see the truth about Scientology separated from the lies.

Hubbard made it perfectly clear, but you have to do a lot of digging.

"Now here’s a process that has to do with the making of games, and all this process adds up to, is you just address to those factors which I just gave you, oh, run and change postulates and any creative process that you can think of and shift postulates around, you get a whole process." End quote

THE ONLY WAY YOU CAN CONTROL PEOPLE IS TO LIE TO THEM. You can write that down in your book in great big letters. The only way you can control anybody is to lie to them.
Lecture: "Off the Time Track" (June 1952) as quoted in Journal of Scientology issue 18-G, reprinted in Technical Volumes of Dianetics & Scientology Vol. 1, p. 418. Ron Hubbard

From a tape on the Philadelphia Doctorate Course lectures in 1952 entitled Structure/Function we get this:

RON THE HYPNOTIST
Structure/Function: 11 December 1952 page 1
"All processes are based upon the original observation
that an individual could have implanted in him by hypnosis
and removed at will any obsession or aberration,
compulsion, desire, inhibition which you could think of – by hypnosis.“
"Hypnosis, then, was the wild variable;
sometimes it worked,
sometimes it didn’t work.
It worked on some people; it didn’t work on other people.
Any time you have a variable that is as wild as this, study it.
Well, I had a high certainty already –
I had survival. Got that in 1938 or before that. And uh…"Ron Hubbard

From the Saint Hill Special Briefing Course lectures we have a couple extremely relevant quotes. The tapes are listed by their number:
SHSBC-402
"Of course, we go on a tradition "if you learn anything about man that will help him,
you help him with it." ...
"If you learn anything about man that you can manipulate him
You're going to manipulate men,
you've got to change their definitions
and change their goals
and enslave them and do this and do that."
SHSBC-447
"Now, brainwashing simply is the trick of mixing up certainties.
All you have to do if you want to know and develop the entire field
of brainwashing as developed by Pavlov,
is simply to make somebody ..... into a confused or hypnotic state in which he can believe anything." Ron Hubbard



"’Psychiatry’ and ‘psychiatrist’ are easily redefined to mean ‘an anti-social enemy of the people‘. This takes the kill crazy psychiatrist off the preferred list of professions...The redefinition of words is done by associating different emotions and symbols with the word than were intended...Scientologists are redefining ‘doctor‘, ‘Psychiatry’ and ‘psychology’ to mean ‘undesirable antisocial elements‘...The way to redefine a word is to get the new definition repeated as often as possible. Thus it is necessary to redefine medicine, psychiatry and psychology downward and define Dianetics and Scientology upwards. This, so far as words are concerned, is the public opinion battle for belief in your definitions, and not those of the opposition. A consistent, repeated effort is the key to any success with this technique of propaganda."
- Ron Hubbard, Hubbard Communications Office Policy Letter, 5 October 1971, PR Series 12, "Propaganda by Redefinition of Words"

Hubbard keeps talking about changing the goals, certainties and definitions of people to control them and of course to use trickery, misdirection and hiding information from people to control them, to enslave them with lying and that things could be done with hypnosis but it had the wild variable of sometimes working and sometimes not, of working on some people but not others.

The state Hubbard wanted to make for himself has a name, He wanted the games maker ALONE to be able to do things NO ONE else can.

Cleared Theta Clear
Beyond even the powerful Operating Thetan levels comes "Cleared Theta Clear," a state which Hubbard describes this way:
“A thetan who is completely rehabilitated and can do everything a thetan should do, such as move MEST and control others from a distance, or create his own universe; a person who is able to create his own universe or, living in the MEST universe is able to create illusions perceivable by others at will, to handle MEST universe objects without mechanical means and to have and feel no need of bodies or even the MEST universe to keep himself and his friends interested in existence. “
— 
L. Ron Hubbard, Scientology 8-8008, p. 114 (1st ed), p. 151 (1990 ed.)
Note the definition: “ a person who is able to…OR living in the MEST universe is able to create ILLUSIONS PERCEIVABLE by others at will “



You can compare that to the state that other people are put in by Scientology as pieces and broken pieces.

"There are conditions worse than being unable to see, and that is imagining one sees."
Lecture, Scientology and Effective Knowledge (15 July 1957).Ron Hubbard